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Old 06-30-2016, 04:55 PM
  #2686  
neanicu
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Porsche can easily sell 5.000 Rs. Just make the damn car!

" The R should be the 911 everyone can buy ".
Old 06-30-2016, 06:26 PM
  #2687  
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Originally Posted by elp_jc
Right now it's only 20HP. And a similar slim weight loss. I agree you get 90% of an RS with a regular GT3... if not more. But until a very objective friend gets his RS in a few months (he uses them as track cars), I'll see what he has to say as far as real differences.
Originally Posted by mooty
^ no, i have every GT3/RS variant.
it's 90% on paper
in real life, nope.
And its always been that way.
Old 06-30-2016, 08:39 PM
  #2688  
bronson7
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Originally Posted by 786
Granted, but doesn't that lineup seem to make some sense? An R type regular model, a GT3, and an RS seems overkill no? I could see them dropping the GT3 for an R & RS lineup. But then again Porsche is the king of model differentiation so im sure they will make as many iterations as they believe will sell.
Correct. Porsche will continue to make every iteration as long as they keep selling. They are the master at it.
Old 07-01-2016, 05:26 AM
  #2689  
Metzeger
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Best color!!!
Old 07-01-2016, 09:29 AM
  #2690  
dark knight
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Originally Posted by mooty
^ no, i have every GT3/RS variant.
it's 90% on paper
in real life, nope.
I wish GT3 on playstation had Porsches, then I could own them all!

Maybe Forza on xbox has them?
Old 07-01-2016, 02:06 PM
  #2691  
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^ Forza 6 has a Porsche pack:

http://www.forzamotorsport.net/en-us...sche_expansion

A bunch of GT2 and GT3 cars in there.

However, after driving the Cayman GTS in Forza at Laguna Seca and then
driving a GT4 in real life at Laguna Seca, I gave up Forza.
Just too frustrating.

The driving dynamics in the game are just off, and nothing like the real thing.
Old 07-01-2016, 02:13 PM
  #2692  
hf1
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Originally Posted by laranja
The driving dynamics in the game are just off, and nothing like the real thing.
Never understood driving games. I simply can't drive without body inputs/forces (butt dyno). Can't even keep the car on the (video) track.
Old 07-01-2016, 07:30 PM
  #2693  
dark knight
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Originally Posted by laranja
^ Forza 6 has a Porsche pack:

http://www.forzamotorsport.net/en-us...sche_expansion

A bunch of GT2 and GT3 cars in there.

However, after driving the Cayman GTS in Forza at Laguna Seca and then
driving a GT4 in real life at Laguna Seca, I gave up Forza.
Just too frustrating.

The driving dynamics in the game are just off, and nothing like the real thing.
Im stuck driving the RUF in Gran Turismo
Old 07-01-2016, 11:37 PM
  #2694  
786
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Originally Posted by hf1
Never understood driving games. I simply can't drive without body inputs/forces (butt dyno). Can't even keep the car on the (video) track.
You need this.

http://www.playseat.com/playseat-rbr-1-seat



Old 07-01-2016, 11:46 PM
  #2695  
dark knight
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Originally Posted by hf1
Never understood driving games. I simply can't drive without body inputs/forces (butt dyno). Can't even keep the car on the (video) track.
when winter comes i need it to keep from losing mind
Old 07-02-2016, 01:17 AM
  #2696  
C.J. Ichiban
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Originally Posted by laranja
^ Forza 6 has a Porsche pack: http://www.forzamotorsport.net/en-us...sche_expansion A bunch of GT2 and GT3 cars in there. However, after driving the Cayman GTS in Forza at Laguna Seca and then driving a GT4 in real life at Laguna Seca, I gave up Forza. Just too frustrating. The driving dynamics in the game are just off, and nothing like the real thing.

You should download my race team's setup on the GTS to make it feel like a GT4. I have to drive from the hood cam or front bumper cam however.
Old 07-02-2016, 08:03 AM
  #2697  
brake dust
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iRacing has the best car dynamics.
Old 07-02-2016, 09:06 AM
  #2698  
hf1
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Originally Posted by 786
I've tried some pretty elaborate (pro) rigs. Game tech gets better but the amount and the complexity of forces and movements the body experiences (in 3D), signalling grip at the contact patches, and affecting actions in real driving is just too large to be simulated by a seat in a room. Or maybe I'm just incurably old school.

Granted, games are great for practicing/learning a new track.
Old 07-02-2016, 09:08 AM
  #2699  
hf1
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Originally Posted by dark knight
when winter comes i need it to keep from losing mind
That's when you go out drifting (car control).
Old 07-02-2016, 11:51 AM
  #2700  
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The 12 O'Clock marker is a standard black leather color. The standard 12 O'Clock marker on my GT3RS is Yellow. Last week as the lock date is getting close for me, for individuality and uniqueness I wanted to make the 12 O'Clock marker on the steering wheel to match the "Green" stripe on the car. I inquired to my dealer how much this request (CXX Option) would cost me. To my amazement I was informed it would cost me $4,780.00.

I was on the fence about it, but what threw me off was that I cannot have that same color "Racing Green" which I think is the name of that Green stripe (Maybe PTS Subject Matter Expert Eduardo can chime in). Instead I was informed it will be "Acid Green." Well that wouldn't match the exterior stripe so I retracted my original request.

The 12 O'Clock marker from what I had been informed will be done outside of the factory (Porsche affiliated vendor), and they will remove the steering wheel and rewrap it with the Acid Green 12 O'Clock marker. The outside vendor I think contributes to the high cost for this CXX request.

Drive safe,
GT3RS-Fan1


Last edited by GT3RS-Fan1; 07-02-2016 at 04:41 PM.


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