Rennlist iRacing thread
#6214
Anyone else have the Fanatec Clubsport Shifter SQv1.5? I really like the shifter but I have broken the sequential shifter spring for the second time just before a race today. Last time I had to send the whole shifter back to Fanatec to replace the simple spring, they wouldn't just send me a replacement spring. Just sent another email off to their support, guessing they are going to want to do the same again. Anyone else have other sequential shifters? I prefer it over the paddles as bothers my wrists if I used them too much.
#6215
I'm also for us switching to the C-spec. There seems like a lot of good fixed setups for that car. I ran some practice laps last night and while it is a challenge, I think it drives more like cars I've driven. Braking and downshifting is the biggest challenge for me. All our current league members own the car too, which makes it no additional cost.
Anyone strongly opposed or have a good argument against switching to the "cup" car?
Anyone strongly opposed or have a good argument against switching to the "cup" car?
#6220
Rennlist
Basic Site Sponsor
Basic Site Sponsor
Joined: Jun 2008
Posts: 19,219
Likes: 3,364
From: Durham, NC and Virginia International Raceway
Derek Speare units are AWESOME!
__________________
-Peter Krause
www.peterkrause.net
www.gofasternow.com
"Combining the Art and Science of Driving Fast!"
Specializing in Professional, Private Driver Performance Evaluation and Optimization
Consultation Available Remotely and at VIRginia International Raceway
-Peter Krause
www.peterkrause.net
www.gofasternow.com
"Combining the Art and Science of Driving Fast!"
Specializing in Professional, Private Driver Performance Evaluation and Optimization
Consultation Available Remotely and at VIRginia International Raceway
#6221
#6225
I ran some practices at Daytona and I'm having massive stuttering problems with large fields of cars. I'll get drops to 40fps from a solid 127 (capped) in parts of the track that are not very graphics intensive and no other cars are being drawn. I suspect it's dynamic surface related as when there are less cars, the stutters are less severe and less frequent. Turning off the dynamic surface graphics option has no effect. I started noticing small stutters after the dynamic surface was released, but it wasn't too bad until large fields around Daytona at night. I may have to bail out of the 24hour team if I can't find a solution as an ill timed stutter pretty much induces a crash.