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Old 11-01-2014, 05:59 PM
  #5176  
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Thanks Jim, cool video.

Let the record show that I was the Flying Lizard car in 4th place, not the one that hit you, PedalFaster. Guess it's time to finish that new wrap I've been working on
Old 11-02-2014, 10:12 PM
  #5177  
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OK, I figured out which way to turn but not much more then that. I'm going to have to get to Mosport sometime. Seems like a lot of fun. 1:19.3 with the baseline setup. I'll have to play with it this week a little, I'm sure that's way off the pace.
Old 11-03-2014, 09:55 AM
  #5178  
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You did well Scott, it takes awhile to get used to this. The RUF is a fun car because you have to learn to rotate it going into the corner on brakes and then transition to gas the right way to keep rotation going so you don't get push going out of the corner. Done right, feels great, done wrong it is spin or push city.
Old 11-03-2014, 11:12 AM
  #5179  
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Thanks, I'm starting to get the hang of it and I'll play with the setup if I get a chance tonight or tomorrow. The baseline was better there then at WGI though. My biggest problem is that I'm over driving my tires. What works for five laps suddenly doesn't.
Old 11-03-2014, 11:15 AM
  #5180  
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The default setup is rather bad too. You should try the setups the guys share. I'm using Justin's setup with a bit more wing.
Old 11-03-2014, 11:43 AM
  #5181  
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Where do you find the shared setups?
Old 11-03-2014, 12:08 PM
  #5182  
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While a session is going on, Garage > Shared Setups.
Old 11-03-2014, 12:10 PM
  #5183  
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Originally Posted by sbelles
Where do you find the shared setups?
Once you're actually IN the hosted session, go to "Garage", then in the same area where you would load or save your own setup, there is a button for "Shared". Folks that have shared their sets with others in the room will be in there.

Don't get discouraged - there are some pretty talented guys in here. Luke creamed everybody last night - and he's had a pretty good real-life racing season this past summer, too. Several SPB PCA wins, etc.

It also seems like Mosport rewards an aggressive take - blind turn in points, when hit just right, let you carry WOT through most of (or all of) certain turns, etc. T2, get it bent in over the hill just right and it's WOT through the whole thing. T3, turn it right and you're WOT from before the apex. T4 (Continental bridge), hit the turn in right and there's no lifting from T3 to T5 - you're WOT the whole way through.
Old 11-03-2014, 12:36 PM
  #5184  
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Ah, should have guessed that. I tried a couple I found online but they wouldn't pass tech. Strangely, neither would the one I saved from WGI. Must have been a glitch.
Old 11-03-2014, 12:38 PM
  #5185  
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Tech failure often has to do with ride heights. Change the spring perch, which is reverse of what you might think. If you want to raise the car you decrease the perch value. Also you have to hit apply for the change to take effect.
Old 11-03-2014, 12:47 PM
  #5186  
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Justin's set failed tech when I loaded it. I did nothing but let the PC sit there, on the garage screen, for ~15 seconds, and suddenly the ride height moved slightly, and it passed. (?)
Old 11-03-2014, 12:53 PM
  #5187  
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Strange, his had no issues for me and that was on light fuel.
Old 11-03-2014, 02:11 PM
  #5188  
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Originally Posted by sbelles
Ah, should have guessed that. I tried a couple I found online but they wouldn't pass tech. Strangely, neither would the one I saved from WGI. Must have been a glitch.
They made drastic changes to the Ruf's ride height range for the most recent build, so any setup you find online that's older than that build release is going to fail tech. If you fix the ride height they will pass, but idk if it will affect the handling.

I agree with Jim, Mosport seems to like fairly aggressive driving. Focus on cutting distance and maintaining speed. If you try big swooping DE lines, late apexing, etc you'll lose huge amounts of time.
Old 11-03-2014, 04:00 PM
  #5189  
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Originally Posted by abqautoxer
Strange, his had no issues for me and that was on light fuel.
My bad. Forgot about that.

Justin's setup is on 5gal. I always practice on full (~15g) fuel, as to me I notice a big difference in the RUF when the fuel gets low and I like to know how the car's going to feel in a race. I never do separate race vs. quali setups. The RUF seems to like fuel in the tank - extra weight over the nose? - to me.

First thing I did when I loaded Justin's setup was bump the fuel up. When I did *that*, it failed tech.
Old 11-03-2014, 04:07 PM
  #5190  
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Originally Posted by abqautoxer
The RUF is a fun car because you have to learn to rotate it going into the corner on brakes and then transition to gas the right way to keep rotation going so you don't get push going out of the corner. Done right, feels great, done wrong it is spin or push city.
Interesting. In both real life and iRacing I prefer stable setups and will almost always choose a pushy car over a loose one, yet when I tried your setup at Watkins Glen, I couldn't for the life of me make it turn (i.e. mine was way more neutral).

Are you trailbraking into *every* corner to get the car to rotate?


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