991.2 GT3 reviews thread.
#436
Three Wheelin'
But look at the future, look at next gen. Rate of progress with Turbo or otherwise will be bigger than with NA only. I just can't help but wonder what will be left from that exciting and emotional drive when carreras blows by on track left right front and center ... ?
#437
They actually introduced a new rating system in this issue (the same now also for normal tests and short tests). The criteria are:
Drivetrain: 4,5/5
Acceleration: 5/5
Braking: 5/5
Handling/driving fun: 4,5/5
Cornering: 4,5/5
Comfort: 3,5/5
Everyday Usability: 2/5
Makes in total an average of 4,14/5, rounded to 4/5
#438
Addict
Rennlist Member
Rennlist Member
Finally got the answer:
They actually introduced a new rating system in this issue (the same now also for normal tests and short tests). The criteria are:
Drivetrain: 4,5/5
Acceleration: 5/5
Braking: 5/5
Handling/driving fun: 4,5/5
Cornering: 4,5/5
Comfort: 3,5/5
Everyday Usability: 2/5
Makes in total an average of 4,14/5, rounded to 4/5
They actually introduced a new rating system in this issue (the same now also for normal tests and short tests). The criteria are:
Drivetrain: 4,5/5
Acceleration: 5/5
Braking: 5/5
Handling/driving fun: 4,5/5
Cornering: 4,5/5
Comfort: 3,5/5
Everyday Usability: 2/5
Makes in total an average of 4,14/5, rounded to 4/5
#442
Surprisingly according to this the 4.0s don't have big gains in the mid-range. They have clearly worked hard tune them for top end power, as stroking would normally increase mid-range disproportionately. RS 4.0 not looking so hot, 991.2 looking very strong. I wonder how much is engine to engine variation, however...
I have dynos but can't find one from Sportauto. If someone links I'll add it.
Last edited by Petevb; 06-09-2017 at 02:22 PM.
#443
#444
RL Community Team
Rennlist Member
Rennlist Member
Added the 991.1 GT3, which is better than either at the very low end. I suspect they are electronically protecting the newer engine from lugging- all dynos started below 2k rpm.
Surprisingly according to this the 4.0s don't have big gains in the mid-range. They have clearly worked hard tune them for top end power, as stroking would normally increase mid-range disproportionately. RS 4.0 not looking so hot, 991.2 looking very strong. I wonder how much is engine to engine variation, however...
I have dynos but can't find one from Sportauto. If someone links I'll add it.
Surprisingly according to this the 4.0s don't have big gains in the mid-range. They have clearly worked hard tune them for top end power, as stroking would normally increase mid-range disproportionately. RS 4.0 not looking so hot, 991.2 looking very strong. I wonder how much is engine to engine variation, however...
I have dynos but can't find one from Sportauto. If someone links I'll add it.
I assume in this graph the "991.2 GT2" is a typo? And it should be 991.2 GT3?
Great info as always. Thank you.
#445
#446
is the only one I can find, not entirely sure if it was SportAuto's dyno run or they just reproduced the Porsche chart but it's picked off their website with the rest of the supertest results.
http://www.auto-motor-und-sport.de/s...n-3958038.html
#447
Still- damn that was a good motor, and in a significantly lighter car...
#448
Rennlist Member
What produces that camel effect in the torque curve for the .2 GT3? Understand tuning for the top end rush, but the early torque spike then drop looks (and I think would feel) unusual.
#449
I agree dips in a torque curve feel strange (the GT4's dead spots were much larger and I found them particularly annoying). Dips however can be hard to avoid when combining various overlapping resonance sweet spots into one integrated curve. Hopefully this one is small and early enough that it won't be noticeable. None of the reviewers that I saw commented, and the drop comes right at the bottom of the powerband in an area you don't want to be using often when you're pressing on (if you can help it). I'd think the RS 4.0's drop at 6.4k rpm would be much more noticeable, but from behind the wheel it only felt big enough to add "character".