Rennlist iRacing thread
Is that on your own set, Justin? And Burkey, how was the weather?
I've got a set I developed on my own that, with the weather of the Roar (in an official Roar session) I could get down into the low 46s. But it barely lasts 30 minutes... by 22-23 minutes in I'm chasing the rear end everywhere.
We developed a completely different setup that, in official Roar weather, could *barely* scratch the 46's if I pushed hard but otherwise is happy in the 47s.
Then yesterday I set up a hosted session to mess with setup more and forgot to use the correct weather - and the track was ~1s faster... was running 46.2's all day long, with a couple in the 45's. Same set back in the official Roar session and I was back in the 47s. But it was consistent - I did the same laps for a full tank of fuel.
It takes a while to adjust. Car won't do what I want it to do with the "enduro" set, understeers and plows... but it's at least consistent.
I've got a set I developed on my own that, with the weather of the Roar (in an official Roar session) I could get down into the low 46s. But it barely lasts 30 minutes... by 22-23 minutes in I'm chasing the rear end everywhere.
We developed a completely different setup that, in official Roar weather, could *barely* scratch the 46's if I pushed hard but otherwise is happy in the 47s.
Then yesterday I set up a hosted session to mess with setup more and forgot to use the correct weather - and the track was ~1s faster... was running 46.2's all day long, with a couple in the 45's. Same set back in the official Roar session and I was back in the 47s. But it was consistent - I did the same laps for a full tank of fuel.
It takes a while to adjust. Car won't do what I want it to do with the "enduro" set, understeers and plows... but it's at least consistent.
I've got 2 sets now. 1 qualy and one enduro. I'm not sure if the weather was accurate for our sessions, but it seemed similar to the roar weather. The set I was using, I'll share in tonight's practice session. I stabilized it a bit more so it can hopefully be pushed for a whole tank. It's pretty good.
Setup changes were:
50lb stiffer front springs and lowered back down to minimum with full tank.
a couple less clicks of caster.
Setup changes were:
50lb stiffer front springs and lowered back down to minimum with full tank.
a couple less clicks of caster.
Last edited by JustinL; Jan 18, 2015 at 07:15 PM. Reason: added setup changes
Just started iRacing, we are talking weeks at most. When in a car I know like the Ruf and on a track in know I can get the hang of things. But to move up I need to drive the Miata and I cannot "feel" anything in the car. Sure I can stay on track at a decent but not front running pace. But when racing you have to go off line and at that point I am lost since I have no seat of the pant feel. Result is 3-4 offs per session and an occasional smash into a tree. What's the secret for getting a better handle of how to manage that loose rear end? Sway bar is soft (mandated) which makes it worse.
Just started iRacing, we are talking weeks at most. When in a car I know like the Ruf and on a track in know I can get the hang of things. But to move up I need to drive the Miata and I cannot "feel" anything in the car. Sure I can stay on track at a decent but not front running pace. But when racing you have to go off line and at that point I am lost since I have no seat of the pant feel. Result is 3-4 offs per session and an occasional smash into a tree. What's the secret for getting a better handle of how to manage that loose rear end? Sway bar is soft (mandated) which makes it worse.
Seat time served me well at Sebring with a custom set up that I downloaded. It was a great car. Very predictable. Then when I figured I better move up I went back to the standard config and it is loose. I guess I need to quit driving the thing like a 911.
RobT, just takes practice and working on the visual keys and the feedback through the wheel to know when the car starts lose the backend. Don't need to worry about the setup on the Miata to get your D license it is a fixed setup and you can't change it.
There are some setup guides out there, there is also a number of setup sites you can download setups.
There are some setup guides out there, there is also a number of setup sites you can download setups.
Just started iRacing, we are talking weeks at most. When in a car I know like the Ruf and on a track in know I can get the hang of things. But to move up I need to drive the Miata and I cannot "feel" anything in the car. Sure I can stay on track at a decent but not front running pace. But when racing you have to go off line and at that point I am lost since I have no seat of the pant feel. Result is 3-4 offs per session and an occasional smash into a tree. What's the secret for getting a better handle of how to manage that loose rear end? Sway bar is soft (mandated) which makes it worse.
The Mazda is harder to get a seat of the pants feel for because it's so neutral. It goes sideways most of the time so you don't get the rotational queues on the screen like you do with the Ruf. I find that you just have to be more anticipatory and less reactive. You also have to throw it into the corners more and use less trail braking then the Ruf.
Is that on your own set, Justin? And Burkey, how was the weather?
I've got a set I developed on my own that, with the weather of the Roar (in an official Roar session) I could get down into the low 46s. But it barely lasts 30 minutes... by 22-23 minutes in I'm chasing the rear end everywhere.
We developed a completely different setup that, in official Roar weather, could *barely* scratch the 46's if I pushed hard but otherwise is happy in the 47s.
Then yesterday I set up a hosted session to mess with setup more and forgot to use the correct weather - and the track was ~1s faster... was running 46.2's all day long, with a couple in the 45's. Same set back in the official Roar session and I was back in the 47s. But it was consistent - I did the same laps for a full tank of fuel.
It takes a while to adjust. Car won't do what I want it to do with the "enduro" set, understeers and plows... but it's at least consistent.
I've got a set I developed on my own that, with the weather of the Roar (in an official Roar session) I could get down into the low 46s. But it barely lasts 30 minutes... by 22-23 minutes in I'm chasing the rear end everywhere.
We developed a completely different setup that, in official Roar weather, could *barely* scratch the 46's if I pushed hard but otherwise is happy in the 47s.
Then yesterday I set up a hosted session to mess with setup more and forgot to use the correct weather - and the track was ~1s faster... was running 46.2's all day long, with a couple in the 45's. Same set back in the official Roar session and I was back in the 47s. But it was consistent - I did the same laps for a full tank of fuel.
It takes a while to adjust. Car won't do what I want it to do with the "enduro" set, understeers and plows... but it's at least consistent.
The other thing to check is to make sure all your gear is working well. Do some reading into how to set up the wheel and make sure the forces are being transmitted accurately to the motors. Some wheels do a lot of processing and smoothing of data before feeding it to your hands. I turn all that stuff off in the wheel software. Just let iracing deal with all those calculations. In the bars at the top right of the screen there is one labeled "F". That is the force value that iracing is sending. It should match pretty close to what you feel, if it clips then adjust settings so you are using the full sweep of the total force. Start with all the damping off and just a hint of minimum force.
Thanks for the help and guidance. It is very useful. Beyond seat time, this seems to be the biggest issue. I think I expected to come up to speed more quickly given the track time I have and that is not the case. I will have to be more patient. I tried a few different techniques yesterday that seemed to help. In a couple of corners I tossed it in and it did well. Reducing trailbraking seemed to help as well. Seems like if you are carrying too much speed it will fly off as it cannot turn. I am trying not to be one of those idiots, right now I fly off more than race.
The other thing to check is to make sure all your gear is working well. Do some reading into how to set up the wheel and make sure the forces are being transmitted accurately to the motors. Some wheels do a lot of processing and smoothing of data before feeding it to your hands. I turn all that stuff off in the wheel software. Just let iracing deal with all those calculations. In the bars at the top right of the screen there is one labeled "F". That is the force value that iracing is sending. It should match pretty close to what you feel, if it clips then adjust settings so you are using the full sweep of the total force. Start with all the damping off and just a hint of minimum force.
I'll also throw this out there: are you on a single monitor or triple monitors, and what's your FOV (field-of-view) settings? A lot of folks (especially those with a single monitor) tend to run a really wide FOV (so they can see the mirrors) and that ultimately distorts your view, like driving through a wide-angle lens. It screws up your speed and depth perception and makes corners look less tight than they really are. For a single monitor I would never run a FOV beyond 60. For most triple setups the correct FOV rarely comes out much over 100. I think when I had triples (24" from my face) the correct FOV was only like 110 or something. Use the iRacing FOV calculator in the sim.
Have set up a team for the 24 as well, have not had a chance to test the driver change, couple of questions. Can more then 1 guy get into a test session with his own car, i.e 2 guys from the same team on the track at the same time? If not I guses it is easy enough to set up your own team. How easy was the driver changes? It looks like 5 guys can be logged on at the same time, have you guys tried that yet? Will be doing a lot of testing in the next 2 weeks.
Ideally we'll come up with a single set that works for everybody... but I do think it's possible to load in different sets when the car comes in for a driver change. Just means you'd need 3 people signed in at once: current driver, next driver, and a crew chief. Only the crew chief has the ability to look at and change the setup, and only one person can be the crew chief.
I'm hoping to get our team a little more organized over the next two weeks. I'll be in Daytona for the real 24 next weekend so I'll be MIA a few days. Might add a few more people to the driver roster for our team to ensure we have full coverage. A few guys I invited said they were interested but then went silent once it came time to get into some test sessions.
I'll also throw this out there: are you on a single monitor or triple monitors, and what's your FOV (field-of-view) settings? A lot of folks (especially those with a single monitor) tend to run a really wide FOV (so they can see the mirrors) and that ultimately distorts your view, like driving through a wide-angle lens. It screws up your speed and depth perception and makes corners look less tight than they really are. For a single monitor I would never run a FOV beyond 60. For most triple setups the correct FOV rarely comes out much over 100. I think when I had triples (24" from my face) the correct FOV was only like 110 or something. Use the iRacing FOV calculator in the sim.
Do some reading into how to set up the wheel and make sure the forces are being transmitted accurately to the motors.





