Cobb Pro-tune/APR tune Dragy results
#46
Ill join the Cobb VS APR debate
19 chalk GTS PDK Soul Cat-Less Pipes BMC FIlter Cobb Protune by @M Engineering on MS109 Fuel
19 chalk GTS PDK Soul Cat-Less Pipes BMC FIlter Cobb Protune by @M Engineering on MS109 Fuel
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fsmich (06-25-2020)
#47
Whats with everyone and this MS109 fuel? What ever happened to the good old days using pump gas?
All my numbers are using pump gas. If I went with this additive fuel, I would be top gun..
All my numbers are using pump gas. If I went with this additive fuel, I would be top gun..
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thesaintusa (06-26-2020)
#48
Ok, let's get into this a little.
I have Kline cats, Kline Exhaust, Kline Headers. ALL headers will give you some additional power somewhere, different manufacturers headers produce power in slightly different areas.
If you want to know which Header to buy, search on these forums and get ready for a long read and debate. In the end, I chose Kline 2 years ago and would choose them again today.
I also have HRE lightweight wheels and DSC Module, but they are offset by a 50lb Subwoofer and a 215lb driver.
Back to the APR vs Cobb Tune debate..
I would love to compare Cobb's original Stage 2 OTS Map with APR's current stage 2 OTS Map. That to me would be the most fair apples to apples comparison.
The reason why all of these more recent Pro Tunes aren't "impressive" is because they are all based on the current OTS maps which have been castrated by Cobb to solve the flutter issue.
What Pro Tuners dont tell you is that your Pro Tune starts as a Stage 1 or Stage 2 OTS map. They don't reinvent the wheel and start from scratch, they start with an OTS map and tweak it.
So, how does a Current Pro Tune compete with an all out APR OTS tune? Very close because todays Cobb OTS is intentionally restricted and the APR tune is not.
Pro Tuning will improve on the base OTS map, but who knows what tables Cobb changed and how to reverse them? So, the improved "castrated" Pro tune should be a wee bit better than APRs OTS map.
HOWEVER... I still have my original Pro Tune based on the original aggressive Cobb OTS maps. If Mitch has indeed figured out the flutter problem and has not lowered the boost, then we will have a better idea of what the Cobb Pro Tune CAN potentially do, rather than what it can currently do. Mitch just sent me the revised/corrected tune. I will try and find some time tomorrow to let it rip and do some Dragy runs. I will post back and we can see what the results are and If the flutter is gone..
I have Kline cats, Kline Exhaust, Kline Headers. ALL headers will give you some additional power somewhere, different manufacturers headers produce power in slightly different areas.
If you want to know which Header to buy, search on these forums and get ready for a long read and debate. In the end, I chose Kline 2 years ago and would choose them again today.
I also have HRE lightweight wheels and DSC Module, but they are offset by a 50lb Subwoofer and a 215lb driver.
Back to the APR vs Cobb Tune debate..
I would love to compare Cobb's original Stage 2 OTS Map with APR's current stage 2 OTS Map. That to me would be the most fair apples to apples comparison.
The reason why all of these more recent Pro Tunes aren't "impressive" is because they are all based on the current OTS maps which have been castrated by Cobb to solve the flutter issue.
What Pro Tuners dont tell you is that your Pro Tune starts as a Stage 1 or Stage 2 OTS map. They don't reinvent the wheel and start from scratch, they start with an OTS map and tweak it.
So, how does a Current Pro Tune compete with an all out APR OTS tune? Very close because todays Cobb OTS is intentionally restricted and the APR tune is not.
Pro Tuning will improve on the base OTS map, but who knows what tables Cobb changed and how to reverse them? So, the improved "castrated" Pro tune should be a wee bit better than APRs OTS map.
HOWEVER... I still have my original Pro Tune based on the original aggressive Cobb OTS maps. If Mitch has indeed figured out the flutter problem and has not lowered the boost, then we will have a better idea of what the Cobb Pro Tune CAN potentially do, rather than what it can currently do. Mitch just sent me the revised/corrected tune. I will try and find some time tomorrow to let it rip and do some Dragy runs. I will post back and we can see what the results are and If the flutter is gone..
#50
#51
Just received my Dragy so I will be logging some runs in a few days. Car is a 2019 Carrera T with MT, Cobb Pro Tune, Vektor Headers, Soul 200's, Sharhwerks Exhaust, GTS Turbos, Tial Inlet Tubes and AMS Intercoolers. Running on 93 fuel.
#53
With a manual doing 60-130, TXgold's method was a 3rd gear pull from 40mph. So you only have the one 3-4 shift during the run. Looking forward to your results!
#54
#55
Ok, let's get into this a little.
I have Kline cats, Kline Exhaust, Kline Headers. ALL headers will give you some additional power somewhere, different manufacturers headers produce power in slightly different areas.
If you want to know which Header to buy, search on these forums and get ready for a long read and debate. In the end, I chose Kline 2 years ago and would choose them again today.
I also have HRE lightweight wheels and DSC Module, but they are offset by a 50lb Subwoofer and a 215lb driver.
Back to the APR vs Cobb Tune debate..
I would love to compare Cobb's original Stage 2 OTS Map with APR's current stage 2 OTS Map. That to me would be the most fair apples to apples comparison.
The reason why all of these more recent Pro Tunes aren't "impressive" is because they are all based on the current OTS maps which have been castrated by Cobb to solve the flutter issue.
What Pro Tuners dont tell you is that your Pro Tune starts as a Stage 1 or Stage 2 OTS map. They don't reinvent the wheel and start from scratch, they start with an OTS map and tweak it.
So, how does a Current Pro Tune compete with an all out APR OTS tune? Very close because todays Cobb OTS is intentionally restricted and the APR tune is not.
Pro Tuning will improve on the base OTS map, but who knows what tables Cobb changed and how to reverse them? So, the improved "castrated" Pro tune should be a wee bit better than APRs OTS map.
HOWEVER... I still have my original Pro Tune based on the original aggressive Cobb OTS maps. If Mitch has indeed figured out the flutter problem and has not lowered the boost, then we will have a better idea of what the Cobb Pro Tune CAN potentially do, rather than what it can currently do. Mitch just sent me the revised/corrected tune. I will try and find some time tomorrow to let it rip and do some Dragy runs. I will post back and we can see what the results are and If the flutter is gone..
I have Kline cats, Kline Exhaust, Kline Headers. ALL headers will give you some additional power somewhere, different manufacturers headers produce power in slightly different areas.
If you want to know which Header to buy, search on these forums and get ready for a long read and debate. In the end, I chose Kline 2 years ago and would choose them again today.
I also have HRE lightweight wheels and DSC Module, but they are offset by a 50lb Subwoofer and a 215lb driver.
Back to the APR vs Cobb Tune debate..
I would love to compare Cobb's original Stage 2 OTS Map with APR's current stage 2 OTS Map. That to me would be the most fair apples to apples comparison.
The reason why all of these more recent Pro Tunes aren't "impressive" is because they are all based on the current OTS maps which have been castrated by Cobb to solve the flutter issue.
What Pro Tuners dont tell you is that your Pro Tune starts as a Stage 1 or Stage 2 OTS map. They don't reinvent the wheel and start from scratch, they start with an OTS map and tweak it.
So, how does a Current Pro Tune compete with an all out APR OTS tune? Very close because todays Cobb OTS is intentionally restricted and the APR tune is not.
Pro Tuning will improve on the base OTS map, but who knows what tables Cobb changed and how to reverse them? So, the improved "castrated" Pro tune should be a wee bit better than APRs OTS map.
HOWEVER... I still have my original Pro Tune based on the original aggressive Cobb OTS maps. If Mitch has indeed figured out the flutter problem and has not lowered the boost, then we will have a better idea of what the Cobb Pro Tune CAN potentially do, rather than what it can currently do. Mitch just sent me the revised/corrected tune. I will try and find some time tomorrow to let it rip and do some Dragy runs. I will post back and we can see what the results are and If the flutter is gone..
#56
I'm curious to see your times since you're a good chunk above sea level.
#60
I am reserving comment until the final revision is completed. I can say definitively that the shift flutter is gone but there are still some non resolved issues. I have my V3 loaded and ready to test, I just haven’t had the time. This is a remote protune based on an original map and original dyno protune. Getting close. I will post back...