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Info needed on Road Atlanta

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Old 10-16-2007, 07:42 AM
  #16  
smlporsche
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Originally Posted by wanna911
Arg, I forgot they were deleted when I did the last update. You have to do that one, it's awesome.


Sorry I couldnt help.

No problem. I went to the Traqmate site and they have now started posting the coordinates to alot of the tracks so I picked it up there.
Old 10-16-2007, 10:43 AM
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Seth Thomas
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Originally Posted by penguinking
if i tried ANY of the tricks i do in Forza on the Real track, i would totally destroy my car within a lap LOL. its insane how much you can drive over the curbs in turn 3 and 10 - try doing that for real and your suspension is toast
Forza is a good tool for learning the flow of the track. I have used it for several tracks we go to. Also some of the inside tricks to Road Atlanta can't be used on Forza.

As for the curbs, they can definitely be used in the 3 and 10. There is a secret to hitting them so it isn't too harsh on your suspension.

Old 10-16-2007, 03:18 PM
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penguinking
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teach me your ways! i watch race cars jump the curb there all the time but im always so afraid even with my much lighter suspension
Old 10-16-2007, 05:24 PM
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AlpharettaRK
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You can run over 3 curbs in turn 5 alone! And even in 7 it's pretty smooth after the repave. For the RA rookies the curbing in 10A and B is sort of unique, it gets progressively rougher the further you are from the ashphalt.
<=== another take on turn 3
I'll be there, too, running slowly in 5 and probably instructing in group 2
Cheers
Randy
Old 10-16-2007, 05:34 PM
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Seth Thomas
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Originally Posted by penguinking
teach me your ways! i watch race cars jump the curb there all the time but im always so afraid even with my much lighter suspension
Not a problem. Let me know when you are ready!
Old 10-16-2007, 06:33 PM
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smlporsche
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Originally Posted by AlpharettaRK
I'll be there, too, running slowly in 5 and probably instructing in group 2
Cheers
Randy

Maybe I'll be lucky and get you!
I always prefer an instructor (and prefer instructing a student) who has a similar car.

Last edited by smlporsche; 10-16-2007 at 08:18 PM.
Old 10-16-2007, 06:58 PM
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007DT
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Peachstate PCA will try to put an instructor and student with similar/same cars together.

I'll be there next week too.
Old 10-17-2007, 12:37 AM
  #23  
Hank Cohn
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Default Traqmate Start/Finish Coordinates (v1.30 and later)

These are the Start/Finish Coordinates of Road Atlanta (updated for v1.30 and later)

Lat 34.150367 decimal degrees
Lon -83.814176 decimal degrees
Heading 122 degrees

I'll be at the DE too - hope to see you there.
Old 10-17-2007, 02:08 AM
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wanna911
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Turn 3 curbing really throws my car off. I think Forza is going off of what it was before the repave, the curbing at 3 was exactly like it is on forza, you could use the whole thing, easily.
Old 10-17-2007, 02:39 AM
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Originally Posted by Seth Thomas
As for the curbs, they can definitely be used in the 3 and 10. There is a secret to hitting them so it isn't too harsh on your suspension.
So what you're saying Seth is that obviously I'm not doing something right in 3.
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