Evolution of Formula 1 racing games 1976-2015
#1
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Evolution of Formula 1 racing games 1976-2015
Talk about a trip down memory lane..
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That is awesome! Thanks for posting!
Started with the NAMCO Pole Position arcade game in 1981, then onto PC's with Geoff Crammond's Grand Prix 3 and 4 (a blazing 166 MHz Pentium processor) in 1996-97. The EA Sports F1 2000 and beyond series made me buy a 3dfx card until I started on consoles with Gran Turismo. The latest F1 2015 franchise is pretty amazing with a high end PC!
Started with the NAMCO Pole Position arcade game in 1981, then onto PC's with Geoff Crammond's Grand Prix 3 and 4 (a blazing 166 MHz Pentium processor) in 1996-97. The EA Sports F1 2000 and beyond series made me buy a 3dfx card until I started on consoles with Gran Turismo. The latest F1 2015 franchise is pretty amazing with a high end PC!
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-Peter Krause
www.peterkrause.net
www.gofasternow.com
"Combining the Art and Science of Driving Fast!"
Specializing in Professional, Private Driver Performance Evaluation and Optimization
Consultation Available Remotely and at VIRginia International Raceway
#5
One of Geoff Crammond's fist games was Revs, written for the BBC mode B computer in the mid 80s. Initially just Silverstone (80s format) and then a few additional U.K. tracks.
Grand Prix 2 and 3 allowed me to pass innumerable hours in foreign airports in the 90!
Grand Prix 2 and 3 allowed me to pass innumerable hours in foreign airports in the 90!
#6
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That was extremely cool. I remember MANY of those games especially the early ones.
Thanks for posting.
Thanks for posting.