TRAKCAR does ED
#2626
Rennlist Member
It’s not the molecules.. they don’t really have an effect, it’s the politicians and media that’s having an effect
Ive started to look into rigs for Iracing but I’m searching for a turn key package, if that exists.
need to make some time for this.
Never worked so hard to be zero productive LOL.
Ive started to look into rigs for Iracing but I’m searching for a turn key package, if that exists.
need to make some time for this.
Never worked so hard to be zero productive LOL.
#2627
Rennlist Member
Without being able to straddle the grip limit with my butt dyno simulated racing doesn't even enter the same category of activity as real racing for me. I wouldn't be using the same noun, really.
#2628
Rennlist Member
Join Date: Feb 2006
Location: Wishing I Was At The Track
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https://www.vrmotionlabs.com/
#2629
Basic Sponsor
Rennlist
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It’s not the molecules.. they don’t really have an effect, it’s the politicians and media that’s having an effect
Ive started to look into rigs for Iracing but I’m searching for a turn key package, if that exists.
need to make some time for this.
Never worked so hard to be zero productive LOL.
Ive started to look into rigs for Iracing but I’m searching for a turn key package, if that exists.
need to make some time for this.
Never worked so hard to be zero productive LOL.
mrmmuller@gmail.com
Regards,
John Gaydos
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jwheel@soulpp.com
SOUL PERFORMANCE PRODUCTS
Quality Exhaust Solutions, Fair Pricing, and Outstanding Service
John Gaydos- Owner, Performance Specialist
Cell - (484) 883-6197
johng@soulpp.com
Jon Wheel - Marketing Manager
jwheel@soulpp.com
#2631
Check out VR Motion Labs. Most realistic sim I've found without completely blowing up the bank account. Owner is a PCA Sim racer to boot. A good sim will deliver 80% of the sensations of real racing with hardly none of the downside (cost & time sink, risk, expense).
https://www.vrmotionlabs.com/
https://www.vrmotionlabs.com/
Trakcar, hope it all works out for you - park the media, stay positive - this will end.
Last edited by groundhog; 04-12-2020 at 12:43 AM.
#2632
It’s not the molecules.. they don’t really have an effect, it’s the politicians and media that’s having an effect
Ive started to look into rigs for Iracing but I’m searching for a turn key package, if that exists.
need to make some time for this.
Never worked so hard to be zero productive LOL.
Ive started to look into rigs for Iracing but I’m searching for a turn key package, if that exists.
need to make some time for this.
Never worked so hard to be zero productive LOL.
It's not difficult to set up your own racing rig. If people struggle - it's with the computer and the devices connected to the computer. Buy a gaming computer and have the "Geek Squad" come to your home to set the system up. For thse sake of simplicity, buy the Fanatec direct drive wheel (P1)and club sport v3 brakes. If you find that you are having a blast with iRacing, you'll end up wanting to upgrade the brake pedals. Buy the racing rig from Sim-Labs. It's made out of 80/20 aluminum and bolts together. All in, less then $5,000,
#2633
Race Car
Originally Posted by brake dust
In terms of turn key packages - there are a lot of systems that are crazy expensive. Lots of money - particularly if you find out that it's not fun for you! Although I suspect that you will have a lot fun with it. On most days you will see numerous pro drivers on iRacing. Was once at Lime Rock in the Porsche Cup car with Max Verstappen on the track at the same time.
It's not difficult to set up your own racing rig. If people struggle - it's with the computer and the devices connected to the computer. Buy a gaming computer and have the "Geek Squad" come to your home to set the system up. For thse sake of simplicity, buy the Fanatec direct drive wheel (P1)and club sport v3 brakes. If you find that you are having a blast with iRacing, you'll end up wanting to upgrade the brake pedals. Buy the racing rig from Sim-Labs. It's made out of 80/20 aluminum and bolts together. All in, less then $5,000,
It's not difficult to set up your own racing rig. If people struggle - it's with the computer and the devices connected to the computer. Buy a gaming computer and have the "Geek Squad" come to your home to set the system up. For thse sake of simplicity, buy the Fanatec direct drive wheel (P1)and club sport v3 brakes. If you find that you are having a blast with iRacing, you'll end up wanting to upgrade the brake pedals. Buy the racing rig from Sim-Labs. It's made out of 80/20 aluminum and bolts together. All in, less then $5,000,
#2634
Rennlist Member
Can someone explain how you trail-brake into a turn without any g-force input to your body? How do you know how much grip you have to work with? How do you even know how much you are slowing down when you apply the brake? From the speedo, or from the surroundings that move slower around youthan before?
I’m intrigued by sim racing and its popularity, especially when I see the prices people are paying for some of these rigs. I’ve tried demos at car shows and I could barely keep the car on the track due to lack of g-force inputs. Is it just a matter of retraining your other senses (vision) to compensate for lack of g-force? I must be missing something...
I’m intrigued by sim racing and its popularity, especially when I see the prices people are paying for some of these rigs. I’ve tried demos at car shows and I could barely keep the car on the track due to lack of g-force inputs. Is it just a matter of retraining your other senses (vision) to compensate for lack of g-force? I must be missing something...
#2635
Kobalt - would suggest the Heusinkveld sprint pedals. Just about everyone finds them to be a significant upgrade from the Fanatec V3 brakes.
You also need a rig that is rigid. I would suggest a rig from Sim-lab which is based in Europe. It's made out of 80/20 aluminum. Rigidity is important - it allows for the tranfer of feedback from both the wheel and pedals.
You also need a rig that is rigid. I would suggest a rig from Sim-lab which is based in Europe. It's made out of 80/20 aluminum. Rigidity is important - it allows for the tranfer of feedback from both the wheel and pedals.
#2636
Can someone explain how you trail-brake into a turn without any g-force input to your body? How do you know how much grip you have to work with? How do you even know how much you are slowing down when you apply the brake? From the speedo, or from the surroundings that move slower around youthan before?
I’m intrigued by sim racing and its popularity, especially when I see the prices people are paying for some of these rigs. I’ve tried demos at car shows and I could barely keep the car on the track due to lack of g-force inputs. Is it just a matter of retraining your other senses (vision) to compensate for lack of g-force? I must be missing something...
I’m intrigued by sim racing and its popularity, especially when I see the prices people are paying for some of these rigs. I’ve tried demos at car shows and I could barely keep the car on the track due to lack of g-force inputs. Is it just a matter of retraining your other senses (vision) to compensate for lack of g-force? I must be missing something...
#2637
Race Car
Originally Posted by hf1
Can someone explain how you trail-brake into a turn without any g-force input to your body? How do you know how much grip you have to work with? How do you even know how much you are slowing down when you apply the brake? From the speedo, or from the surroundings that move slower around youthan before?
I’m intrigued by sim racing and its popularity, especially when I see the prices people are paying for some of these rigs. I’ve tried demos at car shows and I could barely keep the car on the track due to lack of g-force inputs. Is it just a matter of retraining your other senses (vision) to compensate for lack of g-force? I must be missing something...
I’m intrigued by sim racing and its popularity, especially when I see the prices people are paying for some of these rigs. I’ve tried demos at car shows and I could barely keep the car on the track due to lack of g-force inputs. Is it just a matter of retraining your other senses (vision) to compensate for lack of g-force? I must be missing something...
VR can be nice to use unless you get motion sickness.
#2638
Burning Brakes
I am slowly transitioning to VR, its amazing but I get motion sickness after awhile. It gets better every session I run but it can creep up on you quickly.
#2639
Race Car
Originally Posted by idk_alex
I am slowly transitioning to VR, its amazing but I get motion sickness after awhile. It gets better every session I run but it can creep up on you quickly.
I don't get motion sickness: been sitting next to my wife on the Ring reading emails on my phone. Wonder if I also will get sick using VR - probably :-).
#2640
Motion rigs are $$$$. 20k+ easy for a turn key, like CXC or sim experience. Certainly cheaper than a race car and consumables, but it's not that cheap for start up.