iRacing Nurburgring Sim
#1
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Joined: Feb 2006
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From: Wishing I Was At The Track
#4
Brought back fond memories of Grand Prix Legends. Spent $5 on the game, thousands on a PC capable of running it and it is what lead me to driving on the track for real.
IIRC, the game came out in 1997-1998 and there wasn't a PC capable of running it with all the eye candy turned on until about 2006. Part of the cause was the game itself, but another part was the modders out there improving the look of the cars and tracks. I first thought the screenshot at the top of this thread was GPL - yes GPL looks nearly that good.
The physics were good enough in GPL for me to learn how to trail brake there. I was trailbraking on my first track day in a real car.
-Mike
IIRC, the game came out in 1997-1998 and there wasn't a PC capable of running it with all the eye candy turned on until about 2006. Part of the cause was the game itself, but another part was the modders out there improving the look of the cars and tracks. I first thought the screenshot at the top of this thread was GPL - yes GPL looks nearly that good.
The physics were good enough in GPL for me to learn how to trail brake there. I was trailbraking on my first track day in a real car.
-Mike
#6
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#9
I have been an iRacing member since 2009 but I rarely have ever used it these last couple of years. Money is a tad tight these days and I was thinking of letting my membership expire. Why pay for something you don't use. But the inclusion of a Nordschleife track sounds like a huge game changer. I can only blame myself for not paying closer attention, but I kind of wish this thread would have been posted during the US Thanksgiving week when iRacing was running their membership renewal promotions. I see the annual membership is back at full price.
But we are talking Nordschleife here. As I said this could be a huge game changer.
But we are talking Nordschleife here. As I said this could be a huge game changer.
#10
So what's it like taking the Carousel at racing speed in iRacing? Or more importantly what's it like taking the real world Carousel at racing speed? I ask this because I let my iRacing membership expire, but I recently picked up the Project Cars game (yes I know it is a game, insert your cat calls here) and I am having a hell of a time with the Carousel at any sort of racing speed. It appears that you need to slow down a bit and dive into the Carousel 10 or so feet into it once it starts. But it also appears that you need to be really committed to it. Take it too fast and you are thrown out and into the guard rail and take it too slow and you are also thrown out and into the guard rail. Has Project Cars made it harder than it is or is it really this tricky in iRacing as well as in the real world?
#11
It a tricky corner for sure in iracing. I find that I hit the concrete banking ASAP and stick to it the whole way around, but I must exit what I call "the point" of the end of the concrete which is the right edge where it ends. If you go in too hot, you skip out of it and end up off the banking... you're done. If you get greedy and try to overspeed the middle, you slide up the baking and on to the asphalt... you're done. If you don't exit off "the point" the transition upsets the car and you lose the back end... you're done. The concrete is also narrower than I had imagined from looking at pictures, but I think that's just perspective and everything seems narrower at speed.
Edit: Basically this is the line
Edit: Basically this is the line
#12
It a tricky corner for sure in iracing. I find that I hit the concrete banking ASAP and stick to it the whole way around, but I must exit what I call "the point" of the end of the concrete which is the right edge where it ends. If you go in too hot, you skip out of it and end up off the banking... you're done. If you get greedy and try to overspeed the middle, you slide up the baking and on to the asphalt... you're done. If you don't exit off "the point" the transition upsets the car and you lose the back end... you're done. The concrete is also narrower than I had imagined from looking at pictures, but I think that's just perspective and everything seems narrower at speed.
Edited to add: I hit the track tonight for some virtual Nordscheife practice and while there is still plenty of room for improvement, I did manage to figure out a way to enter the Carousel and carry reasonable "race like" speed through it.
Last edited by My993C2; 05-30-2016 at 11:49 PM.
#13
So what's it like taking the Carousel at racing speed in iRacing? Or more importantly what's it like taking the real world Carousel at racing speed? I ask this because I let my iRacing membership expire, but I recently picked up the Project Cars game (yes I know it is a game, insert your cat calls here) and I am having a hell of a time with the Carousel at any sort of racing speed. It appears that you need to slow down a bit and dive into the Carousel 10 or so feet into it once it starts.
#14
I decided to renew my iRacing account last night and I was having a blast driving the Ruf RT 12 Track car around the Combine Nordschleife and Numburgring GP track. Recently I have been having fun driving the Green Hell inside of the Project Cars game, but not surprisingly the iRacing iteration is just that much better. I can only imagine how awesome this track is in the real world.