What does adjusting pss10 settings really do?
phil.
The adjustments (valves) on the PSS10's adjusts the rate at which the fluid (oil) in your dampers (shocks) travels between cavities or how easy or difficult it is for the fluid to move, hence making the suspension hard or soft
This adjusts the bounce and rebound.
PSS10's are coil over dampers and springs, you can also adjust the height by adjusting the spring perch.
.
The dampers control, for the most part, the transitional phases of the car's handling; i.e., corner turn in, chassis unloading at track-out, performance over bumps and undulations, and compression up and down larger undulations.
For the street, adjust to whatever is comfortable, yet not too stiff - we're all different here.
On track, start with your street settings for a few semi-hot laps, then dial up until the car feels more "settled" at turn-in (i.e body roll is a bit more controled), run a few more laps.
Then dial up all the way to 10. You may find the car feels even better, but now jumps a bit over the little bumps and on kerbs - dial down a bit until this goes away. This is about the best you can do with the PSS10s.
If yer running full stiff on all 4 corners, and liking what you feel - from there you can fine tune a bit of handling. For us, this normally means turn-in understeer, or power on understeer mid-corner - simply dial out the front shocks a bit to help this.
FWIW, I ran 10R and 9F.
When you're done with all of this, call Steve W. and order a set of MCS dampers, tehe....
question is for my first DE ever in the 993, i'm planning on running 1 (softest) all around to get a feel for the rear heavy tendency. any advice on the settings?
Trending Topics
The dampers control, for the most part, the transitional phases of the car's handling; i.e., corner turn in, chassis unloading at track-out, performance over bumps and undulations, and compression up and down larger undulations.
For the street, adjust to whatever is comfortable, yet not too stiff - we're all different here.
On track, start with your street settings for a few semi-hot laps, then dial up until the car feels more "settled" at turn-in (i.e body roll is a bit more controled), run a few more laps.
Then dial up all the way to 10. You may find the car feels even better, but now jumps a bit over the little bumps and on kerbs - dial down a bit until this goes away. This is about the best you can do with the PSS10s.
If yer running full stiff on all 4 corners, and liking what you feel - from there you can fine tune a bit of handling. For us, this normally means turn-in understeer, or power on understeer mid-corner - simply dial out the front shocks a bit to help this.
FWIW, I ran 10R and 9F.
When you're done with all of this, call Steve W. and order a set of MCS dampers, tehe....
But one key point that many fail to do, whether shocks, tire pressures, swaybars or whatever is this:
ADJUST ONLY ONE THING AT THE TIME.
So let's say you start with middle setting on both ends, go out and car understeers a bit, soften the front for example couple of clicks softer, then go out again and see what it does. If you have adjustable sways, start messing with those until you have the car to handle basically the way you want, then fine tune with shocks.
If you adjust front softer, rear harder, sways also etc. you'll never know exactly what did what & how much so...
ADJUST ONLY ONE THING AT THE TIME.
The Best Porsche Posts for Porsche Enthusiasts
What track, what group?

The graph is a family of curves for each setting on the shock.
0 = a static shock and the origin of each set of 2 curves above and below zero for each setting of the shock.
The horizontal X axis is the velocity of the shock motion in in/sec, as the curve moves to the right the faster the shock is going (higher frequency motion)
The vertical Y axis is the force required to move the shock in pounds, the lines below zero are shock extension (or rebound) and the lines above zero are for shock bump (or compression) force values.
Note: Bilstein usually quotes meters/second in most of their literature and gives one value in newtons per millimeter at 0.5 m/sec (~20 in/sec) as a fraction rebound/bump like "110/60"
It is much easier to compress the shock than to extend the shock. Also note the force increases as the shock velocity increases in either direction. These shocks have a digressive curve in that the rate of increase is non-linear, here decreasing as shock velocity increases.
The lower velocity values (low frequency) have more to do with chassis motion (~ handling) and the high velocity (high frequency) values have more to do with wheel motion (~ ride) and this is why the curve is digressive to separate these functions to a certain extent.
Really fancy shocks like Motons for example can have up to 4 way adjustments, really 2 ways for each shock direction. Shock force values can be essentially adjusted for above and below the digression point for each direction thus controlling chassis and wheel motion separately.
This allows the adjustment of the rate of tire loading on corner entry and exit to affect handling as well as adjustment of wheel motion control to affect the way the wheel goes over bumps.




