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GT3 0-100km/h Real Time

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Old 08-07-2016, 09:22 AM
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qbix
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Default GT3 0-100km/h Real Time

Have you tried real time acceleration 0-100km/h (0-62)?
I have tried a few times and couldn't get below 3,9sec (Vbox Sport).
OAT 18C, not too much wheel spin, launch control.

How about you?
Old 08-07-2016, 09:30 AM
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Jimmy-D
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I think you will find those that have gotten in the low 3.0 sec

It is that fast believe or not
Old 08-07-2016, 05:42 PM
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bronson7
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Originally Posted by Jimmy-D
I think you will find those that have gotten in the low 3.0 sec

It is that fast believe or not
Low 3's sounds right
Old 08-08-2016, 02:25 AM
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JCtx
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In Colorado forget being in the 3s. Depends on altitude, temperature, humidity, surface traction, etc. Factories and mags typically adjust performance times to ideal conditions you'll never see.
Old 08-08-2016, 02:23 PM
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I should be in California next month, so planning to hit the drags. Interested to compare times to those I did at Bandimere (Colorado). Trying to get my dad to take his Z06 out as well! That should be epic!
Old 08-08-2016, 02:24 PM
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robmypro
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Originally Posted by elp_jc
In Colorado forget being in the 3s. Depends on altitude, temperature, humidity, surface traction, etc. Factories and mags typically adjust performance times to ideal conditions you'll never see.
Density altitude is a bitch.
Old 08-08-2016, 06:06 PM
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ace37
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Originally Posted by robmypro
Density altitude is a bitch.
Yep.

Aero drag also drops, so it doesn't hurt top speed.

Air pressure at sea level (0) altitude is 101 MPa. For an NA engine, that means the air pressure driven air intake can add fuel and combust the air to produce 100% of rated power. The maximum power in percent drops with altitude. The power is almost the same as the (kPa A) line in this chart, with 101 kPa A producing 100% of rated power:
https://www.avs.org/AVS/files/c7/c7e...de54f87b9e.pdf

So you'd make about your rated power at just above sea level, and at altitude you'd make:
2000 ft - 95%
3000 ft - 90%
4000 ft - 86%
6000 ft - 80%
8000 ft - 74%
10000 ft - 69%
and in an airplane, 30000 ft - 30%

Note that in the chart the temperature also drops as you gain altitude. So if you are assuming you're at the same temperature, you'd do even worse.

That's both the reduction in NA engine power production and in aero drag. This is why they made superchargers and turbochargers for airplanes. They wanted to restore the air pressure and even improve on it but still get the benefit of reduced aero drag.

I live at 4400 ft, so NA cars lose about 15% of their power. That means that here, a GT3 only produces about 475*0.85 = 404 bhp. So seventy of those ponies don't make it up the mountain. Then you drop to whp after that. And dyno results typically adjust for altitude so you won't see it in a dyno chart. But turbocharged cars often simply compensate for altitude with a bit more boost. Which means where I live, a 991.2 C2S might produce more power than a 991.1 GT3.
Old 08-08-2016, 11:35 PM
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signes
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Originally Posted by ace37
Yep.

Aero drag also drops, so it doesn't hurt top speed.

Air pressure at sea level (0) altitude is 101 MPa. For an NA engine, that means the air pressure driven air intake can add fuel and combust the air to produce 100% of rated power. The maximum power in percent drops with altitude. The power is almost the same as the (kPa A) line in this chart, with 101 kPa A producing 100% of rated power:
https://www.avs.org/AVS/files/c7/c7e...de54f87b9e.pdf

So you'd make about your rated power at just above sea level, and at altitude you'd make:
2000 ft - 95%
3000 ft - 90%
4000 ft - 86%
6000 ft - 80%
8000 ft - 74%
10000 ft - 69%
and in an airplane, 30000 ft - 30%

Note that in the chart the temperature also drops as you gain altitude. So if you are assuming you're at the same temperature, you'd do even worse.

That's both the reduction in NA engine power production and in aero drag. This is why they made superchargers and turbochargers for airplanes. They wanted to restore the air pressure and even improve on it but still get the benefit of reduced aero drag.

I live at 4400 ft, so NA cars lose about 15% of their power. That means that here, a GT3 only produces about 475*0.85 = 404 bhp. So seventy of those ponies don't make it up the mountain. Then you drop to whp after that. And dyno results typically adjust for altitude so you won't see it in a dyno chart. But turbocharged cars often simply compensate for altitude with a bit more boost. Which means where I live, a 991.2 C2S might produce more power than a 991.1 GT3.
Great write up. In Denver (5,280') I normally estimate 18% loss. So my RS is really about 410... 😪 Was fun to be able to drive it at sea level in Europe in cool weather. I went from an asthmatic GT3 to a deep breathing RS in the matter of a few days and that was fun. When we do mountain passes here over 10 or 11k, that's a loss of over a third.

I need to move!
Old 08-09-2016, 07:52 AM
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qbix
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It would be interesting to see power loss vs temperature. ISA is 15C and I believe engine rated power is for 15C and 1013hPa.
Old 08-09-2016, 12:17 PM
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ace37
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Originally Posted by qbix
It would be interesting to see power loss vs temperature. ISA is 15C and I believe engine rated power is for 15C and 1013hPa.
It's been a while, but I'm fairly sure power gain will approximately be the ratio of temperature change to absolute temperature. Others correct me if my memory is doing me a disservice today.

Absolute temperature at 15C is 288K, and in English units that's 59F which is 519R. (R stands for Rankine and is analogous to Kelvin but in degrees F.)

This means a drop of 29C / 52F yields a power gain about 10%. This is because 29/288 or 52/519 are about 10%. So rounding just a bit more, every 3C is 1%, and 10F is 2%.

This is why a dyno adjusts/corrects for these things in the SAE and other corrected outputs.

The impact on tire traction will be more important in a lot of practical settings.



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