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Bumpsteer etc....

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Old 03-07-2012, 04:06 PM
  #16  
Dubai944
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The ER ones are a tight fit and you need to grind the knuckle slightly to get them on. I actually cracked one the first time I installed them by forcing it on without grinding enough material away. To ER's credit they did replace it for free.
Old 03-07-2012, 04:23 PM
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MarkRobinson
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I have one semi-similar to what's pictured above: I just developed it for the 928: what's the thread entering the steering rack for the 944? 928 is M16x1.5.

Mark
Old 03-07-2012, 05:31 PM
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333pg333
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Pics of your version Mark?
Old 03-07-2012, 07:05 PM
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95ONE
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Following this as well. I have to make / buy one in the next few months. I'd rather buy than custom make another part at this point.
Old 03-08-2012, 02:12 AM
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TonyG
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If you drop the tie rod at the wheel (moving it more towards parallel with the ground) without moving the A arm pivot point "up", you no longer have a parallel A arm-to-tie rod relationship which is worse.

TonyG
Old 03-08-2012, 02:50 AM
  #21  
Dubai944
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You move the tie rod down at the wheel to restore the parrallel relationship with the control arm which you have also moved down at the wheel with pins.
Old 03-08-2012, 02:56 AM
  #22  
TonyG
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Originally Posted by Dubai944
You move the tie rod down at the wheel to restore the parrallel relationship with the control arm which you have also moved down at the wheel with pins.
Yeah...

Not gonna happen.

I would never use a longer ball joint pin to space the control arm away from the spindle.

The loads on the ball joint pin change from a 100% sheer load to something completely different.

That's asking for problems.

TonyG
Old 03-08-2012, 03:01 AM
  #23  
Dubai944
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Fine. If you don't use longer ball joint pins, you don't need to drop the tie rod and the relationship between the two stays stock regardless of how you raise or lower the suspension.

Lots of people use them though. I have the Racers Edge ones, three years of racing on slicks and so far no problems. Maybe they are coming....
Old 03-08-2012, 03:08 AM
  #24  
TonyG
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Originally Posted by Dubai944
Fine. If you don't use longer ball joint pins, you don't need to drop the tie rod and the relationship between the two stays stock regardless of how you raise or lower the suspension.
Exactly.


Lots of people use them though. I have the Racers Edge ones, three years of racing on slicks and so far no problems. Maybe they are coming....
In the last 10 years on the track, I've seen 3 broken ball joint pins. And I've see where the car ends up as a result.

I'll take the bump steer (especially since there is so little of it due to the fact that track cars have spring rates so high, there's not much wheel travel to begin with... and thus not much bump steer to content with).



TonyG
Old 03-08-2012, 03:26 AM
  #25  
Dubai944
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I think there is something to be said for restoring the control arm geometry when you have a very lowered car though. Pins might not be the best engineering solution to solve the problem, agreed, but something is needed.

I can tell the difference with how the car feels with changes in front roll centre, having tried several different setups to change the angle of the front control arms and ride heights. I think with stiff springs changes in roll centre location are more noticeable than less.

I know it's only anecdotal, but in my case I am confident the car handles better with the arms dropped where they are, and there are improvements in steering feel to be gained from bump steer adjustment. I'm guessing that even on a car without extended pins, bump steer could be subtlely improved by moving the rack mounts.
Old 03-08-2012, 05:46 AM
  #26  
333pg333
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Anyone got any half decent pics to illustrate what this all means? I have a decent idea but I think it would be beneficial for others reading the thread.
Old 03-08-2012, 06:17 AM
  #27  
xschop
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What is the average height you track guys drop the front from factory?
Old 03-08-2012, 06:28 AM
  #28  
anders44
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slight incline, meaning rear is higher, apart from that, slam it so hard you can. but mind the angle on how much upwards the A arms point it.
Old 03-08-2012, 08:22 AM
  #29  
Van
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Originally Posted by TonyG
In the last 10 years on the track, I've seen 3 broken ball joint pins. And I've see where the car ends up as a result.
I've seen failures, too... but, as far as I know, in all cases it's when the car is lowered and the shaft of the ball joint has hit the side of the pocket in the control arm - causing the pin to bend or the control arm to crack. The longer pins allow you to keep the control arm in a more stock position, allowing the pin full freedom of movement.



Originally Posted by 333pg333
Anyone got any half decent pics to illustrate what this all means? I have a decent idea but I think it would be beneficial for others reading the thread.
How's this?




See how the red, tierod, and blue, control arm ends move on different arcs? Because one is at an angle to the other, as you go further in the travel, the arcs diverge more. When the arcs diverge, the steering knuckles will have to pivot a little bit so nothing binds up. This pivoting of the steering knuckle turns the wheel a little bit - this is bump steer.

If the control arm and tierod are parallel, then the paths of the arcs stay a constant distance from each other, and keep the wheel pointed at the same angle while it goes through the suspension travel.


Originally Posted by xschop
What is the average height you track guys drop the front from factory?
I don't have an exact measurement, but I'd say my 944 is 2-3" lower than stock. It's low enough I have to drive the front onto wood blocks to get the lift arms under it... and my lift is low enough to go under a stock GT3 with no problem.
Old 03-08-2012, 01:36 PM
  #30  
xschop
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Wasn't sure as I don't track except on my daily commute. If I were tracking I would build a set of drop spindles with bolt-on wheel bearings and get rid of the stub shaft.
Modding the X-members, I've found that an exact 0.75" A-arm bolt relocation allows for an inexpensive solution to the Tie-rod drop at the knuckle...





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